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Bodycam development information

The origins of "Bodycam" can be traced back to our previous project. In addition to developing features for Worst World, we wanted to test the realism capabilities of Unreal Engine 5.
That's why, a year ago, we began creating Bodycam as a parallel game. We quickly realized that Unreal Engine 5 offered exceptional realism, but to truly impress the human eye, we needed something more.
After several tests, we found that degrading the image and overloading asset maps could create a hyper-realistic effect by overwhelming the player's brain with information.
After that we need a way to explain this camera degradation. And the only camera with this type of degradation was called police bodycams or VHS. So, for context we add camera borders and fish-eye effects.

It's important to understand that this project is focused on both creating a realistic and real playable game. Throughout your reading, you will see that we had to strike a balance between user experience and realism to achieve the best of both worlds.


Bodycam is an ultra-realistic multiplayer, first-person shooter game made using the latest technologies of the next-gen game engine Unreal Engine 5. Developed by two French video game enthusiasts aged 17 & 20, the game was designed to push the limits of realism and photorealism. Bodycam acts as a deathmatch type game where two teams of one to three players compete to be the last team alive.

With the capacities and technologies available thanks to Unreal Engine 5, players will be able to discover a next-gen gaming experience that showcases the future of realistic video games - stunning graphics, immersive sound effects and a smooth gameplay experience guaranteeing an unforgettable gaming experience.

Get ready to dive into fast-paced Bodycam actions, where every bullet counts and every choice can decide over the victory or loss of the team. With a variety of weapons at your disposal and tactically optimized maps, you'll need to carefully plan every of your actions to eliminate the enemy team.

 

Our biggest challenge

Our biggest challenge has been optimizing the game to run smoothly on a wide range of computers, as we want to make it accessible to the majority of gamers.

We also aimed our project to demonstrate the game's realism through an unedited gameplay trailer to showcase what players can expect.

Lastly making a bodycam multiplayer is very hard in Realistic animations replicated/10 players optimizations/Less user interface/Keep user experience. We think multiplayer part was ¾ of the game job.

 

Here are our replies to some often asked Bodycam-related questions

What is the Bodycam project about?

Bodycam is an immersive multiplayer first-person shooter of a special forces soldier from his bodycam's point of view. Multiple game modes will be available.

How much will the game cost?

At this stage of development we don't have an official price to communicate. Considering the time already taken to develop the first version of the game, we however do know that the game will not be free.

When is the game coming out?

As said just before, since we are still in a relatively early stage of development we cannot announce a precise date regarding the first release of the game.

When will the beta-testing phase be available?

We don't have an exact date to reveal at the moment but we should be pretty soon ready to open a first beta-testing wave. As to how to become a beta-tester, we will give more information about that in the near future. Multiplayer or solo

Which engine is Bodycam developed on?

Bodycam is currently being developed on Unreal Engine 5.

Will Bodycam only be released on PC?

For now we are aiming for a PC-only release with keyboard/mouse & controller support.

Will VR be supported on Bodycam?

No. Unfortunately VR isn't part of our plans.

How much demanding is the game regarding my PC specifications?

From the results we got when testing on multiple systems, we can assure that most systems will be able to run the game smoothly. We already have minimum and recommended specifications on our Steam page but know that they are subject to change while the development still goes on.

System requirements

Recommended for the best experience (Epic graphiscs)

Requires a 64-bit processor and operating system

OS: Windows 10 (Version 1909 or Newer)

Processor: AMD Ryzen 5 3600X, Intel Core i7-8700

Memory: 16 GB RAM

Graphics: AMD Radeon RX 5700 XT (8 GB), AMD Radeon RX 6600 XT (8 GB), NVIDIA GeForce RTX 2070 SUPER (8 GB), NVIDIA GeForce RTX 3060 (8 GB)

Network: Broadband Internet connection

Storage: 20 GB available space

Additional Notes: SSD Recommended

Mature content description

Game contains shooting and killing events of other players as it involves gunfights in order to progress in the game.
PEGI 18

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