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Add Severe Non-Lethal Head Injury Effects

Under considerationby Larry · 06 Sept

When a player survives a head injury, add stronger consequences such as temporary disorientation, impaired vision or hearing, and delayed movement before they recover or bleed out. These effects should remain readable and balanced, while making serious head injuries feel more impactful without guaranteeing an instant kill every time.

3 comments

  • yobanyvrod09 Sept

    I think this is a good idea, even if you get shot in the chest (stopped by plate etc.) and survive, it's not like it didn't hurt, so I think there should be VFX for injuries.

  • DretWAB18 Sept

    Maybe, if they did I request them to add a med kit in the same update, maybe it replaces the drone in the loadout.

  • Wayne Kirk06 Oct

    wouldn't make sense since the game is from the perspective of a bodycam (the title of the video game btw) and not the player