Luca and Léo, who started Reissad, in the studio

We are Reissad

An independent game studio from France. We make ultra-realistic games that put you right inside the action, starting with Bodycam, the body-camera shooter built in Unreal Engine 5.

Nanterre, France

Realism first

We chase the feeling of the real thing: how a camera sees, how a weapon kicks, how a room sounds. If it does not feel true, it is not done.

Built with players

Early Access, playtests, dev leaks and this portal: players see the game early, and their feedback sets our priorities.

Independent

A small team that makes its own calls, ships often and takes the time to polish what matters.

Behind the scenes of a dev interview

Life at Reissad

Dev interviews, playtests with the community, paintball days to feel what the game should feel like: we make games the way we like to play them, together.

See open positions

Careers

We are based in France, but we hire all over the world. There is no restriction on where you come from: we look for the most talented people we can find, on site or remote, and we build the studio around them.

Open positions

Remote by default · On-site possible in Austin (TX) or France (Lyon / Nanterre), to be discussed

Spontaneous application

No open position matching your profile? Tell us what you do.

Portfolio required for creative and programming positions. We only consider these applications with a portfolio that shows your work: images, videos, levels, builds, code or a playable demo. Applications without visual work are not reviewed.

Other enquiries (partnerships, press, business): contact us

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Contact the studiocontact@reissad.com · business, press and partnerships
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