






We are Reissad
An independent game studio from France. We make ultra-realistic games that put you right inside the action, starting with Bodycam, the body-camera shooter built in Unreal Engine 5.
Nanterre, France
Realism first
We chase the feeling of the real thing: how a camera sees, how a weapon kicks, how a room sounds. If it does not feel true, it is not done.
Built with players
Early Access, playtests, dev leaks and this portal: players see the game early, and their feedback sets our priorities.
Independent
A small team that makes its own calls, ships often and takes the time to polish what matters.

Life at Reissad
Dev interviews, playtests with the community, paintball days to feel what the game should feel like: we make games the way we like to play them, together.
See open positionsCareers
We are based in France, but we hire all over the world. There is no restriction on where you come from: we look for the most talented people we can find, on site or remote, and we build the studio around them.
Open positions
Remote by default · On-site possible in Austin (TX) or France (Lyon / Nanterre), to be discussed
Spontaneous application
No open position matching your profile? Tell us what you do.
Portfolio required for creative and programming positions. We only consider these applications with a portfolio that shows your work: images, videos, levels, builds, code or a playable demo. Applications without visual work are not reviewed.
Other enquiries (partnerships, press, business): contact us