Fix Audio Volume Balance and Spatial Disorientation
The current audio mix makes it difficult to understand the game space. Echoes can be louder than the original gunshots, enemy shots may sound louder than the player’s own weapon, and footsteps can be heard from rooms or floors away as if they were nearby. Please rebalance gunshots, echoes, footsteps, and environmental sounds while improving distance and vertical positioning. Gunfire should remain punchy and clear without excessive echo, and the mix should help players accurately identify where sounds are coming from.