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Add a Last Stand Downed State

Under considerationby Bønna · 02 Sept

Add a Last Stand mechanic that places severely wounded players into a temporary downed state instead of eliminating them immediately. While downed, players could use a sidearm with restricted movement and reduced accuracy until they bleed out or receive additional damage. This would allow wounded operators to remain a limited threat and create more tense combat situations.

4 comments

  • Jackson03 Sept

    When shot If not fully downed can defend self with return fire, this makes finishing off the kill more important. And also makes gun fights more realistic.

  • Thibault Catimel03 Sept

    "If not fully downed can defend self with return fire" (suggested by <Hidden> on 2026-09-03), including upvotes (1) and comments (0), was merged into this suggestion.

  • RadicalEdward04 Sept

    this would also discourage camping, and the screaming out in agony is the only indicator theyre wounded but not dead, id also make their "last stand" very VERY short, and (MAYBE) remove their ability to tell friend from foe.

  • Motoko10 Sept

    Yes, I was about to make this suggestion. Since some of the characters wear heavy armor, it should have an effect; obviously an impact from a bullet will knock them down, but it's not realistic that they immediately stop posing a threat and would give players a reason to double-tap downed opponents and finish the kill.