Add a Territory Campaign Mode Inspired by Rising Storm 2: Vietnam
Add a persistent campaign mode in which two teams compete for control of territories across a strategic map. Before each battle, the attacking team could vote on which available territory to assault. The selected map would then be played with one team attacking and the other defending, with the result determining who controls the region. Teams could alternate roles between battles as the campaign progresses. A complete campaign could span multiple matches and end when one side captures enough territory or reaches a defined victory condition, giving individual matches a larger strategic purpose.