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Add More Light Sources to Dark Maps

Under considerationby Alexander · 02 Sept

Add or reposition environmental light sources in areas that are currently too dark, particularly on maps where players can be difficult to see. Lights such as lamps, emergency lighting, illuminated signs, or subtle exterior lighting could improve visibility across different monitor types while preserving the dark atmosphere and visual identity of each map.

3 comments

  • Naigal04 Sept

    I think this is very important. Maps like Rome when it gets dark it's just a pitch black map. There should me light sources like street lamps, lights from inside the buildings, sings, even car front light been on. This would make it more confortable to play. Currently playing night time is just a gamble of who will turn on the flashlight first and be the first kill. Also BOTS see clear as day even on night time.

  • Lepardi05 Sept

    In the house map, I would actually like the option to turn off the lights from an electric box outside. It has windows in all directions, so it would preserve visibility even without flashlights and yet still also make some exciting flashlight gameplay.

  • DR13 Sept

    Moon shine would fit well to the night maps. In nature when it is cloudy the location becomes pitch black, but when you have Moon out, there is actually a possibility to navigate without a flashlight