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Improve Teammate Identification at Close Range

Under considerationby ossy · 01 Sept

Improve the reliability and visibility of teammate indicators to reduce accidental team kills. Friendly names and markers can become obscured, disappear, or appear behind the character when a teammate is very close. This makes it difficult to distinguish teammates from enemies during fast close-quarters encounters, especially when both teams can use the same operator skins. Teammate indicators should remain clearly visible and correctly positioned at all distances without excessively obstructing the player’s view.

6 comments

  • Kambesembi06 Sept

    Currently a friendlies outline and green distance indicator loads in a few seconds after they spawn, often making you guess if its an enemy or not. Have the green indicator for teammates spawn the same time their body does.

  • yobanyvrod07 Sept

    Friendly markers also disappear when that friendly uses an FPV.

  • autech.ian10 Sept

    Also an issue at long range as well. Came here to request the same improvement but rather than reduce accidental team kills, its the hesitation of pulling the trigger when a friendly tag appears above an enemy player (if enemy player is between you and a friendly, think backrooms when everyone is spread out).

  • Thibault Catimel21 Sept

    "Improve friendly identification" (suggested by <Hidden> on 2026-09-06), including upvotes (1) and comments (0), was merged into this suggestion.

  • NeverNude26 Sept

    improved teammate identification also needs to be applied at far range. The friendly markers can overlap an enemy player if that enemy player is standing in line of a friendly.

  • Abe08 Oct

    There should be added colored tape like you see in Ukraine.