Ethan30 Aug
I feel like the core mechanics of this game really have potential to shine in a coop pve mode similar to T-hunt from the Tom Clancy games or something more advanced. This likely would require larger maps and more advanced AI but it's something I could see a lot of replay value in.
Josef.p30 Aug
Wave defense like zombies but with armed CPU's
olivier dore-charbonneau31 Aug
coop mission for training with friend or not against AI that's would be awesome for new players to train and not being destroyed in pvp match, my bad i speak french if my english is not good i can give you a better text if you want
Thibault Catimel31 Aug
"coop missions" (suggested by <Hidden> on 2026-08-31), including upvotes (1) and comments (0), was merged into this suggestion.
Thibault Catimel31 Aug
"Players VS CPU Mode" (suggested by <Hidden> on 2026-08-30), including upvotes (1) and comments (0), was merged into this suggestion.
Thibault Catimel31 Aug
"More PVE Gamemodes that emphasize tactical decisionmaking" (suggested by <Hidden> on 2026-08-30), including upvotes (1) and comments (0), was merged into this suggestion.
Josh chaplin02 Sept
i think this game would be amazing if they had some sort of seal team 6 sorta so like clearing out terrorist hideouts or like stealth operations i think that would be incredible because the gameplay is already there adding this would be the cherry on top
Splicer03 Sept
Add a mission based cooperative pve mode/campaign similar to ready of not's styles of missions
Thibault Catimel03 Sept
"Add like a stealth house clear out mode like for terrorists" (suggested by <Hidden> on 2026-09-02), including upvotes (1) and comments (0), was merged into this suggestion.
Thibault Catimel03 Sept
"Add a cooperative PVE/campaign mode like Ready Or Not" (suggested by <Hidden> on 2026-09-03), including upvotes (1) and comments (0), was merged into this suggestion.
Kai04 Sept
I think like a pve coop mission experience could be really bloody good on this game. Be given randomised objectives from a select few created and larger scaled maps for it to be more tactical. Could even implement using the tablet as a form of mapping system to plan routes. I just think this could be a great addition to add longevity to players who love a variety of pvp and pve.
Leadfoot7106 Sept
There is a community of players from games like insurgency, and insurgency sandstorm who have been playing PVE against bots for years, with no replacement game to switch to. (and shoutout to those of us who played Onslaught In Bad company 2)
it would require some larger maps, but for example the custom server among many others, "35angry bots" in the original insurgency where players have to take certain areas in the map and defend against counter attacks is an intense and fun mode that should be explored.
the current framework for hardpoint would be a good starting place for such a mode.
Gaar4uk06 Sept
If this game had missions and mechanics similar to Ready or Not, it would be amazing.
Graeme07 Sept
if it dosnt have pve I need my money back
MagoDeOztia08 Sept
The game's visuals and lighting give it a perfect atmosphere for something horror related, I hope that's a side project you guys consider in the future.
I think that the rest of the mechanics lend themselves for a really cool tac shooter experience similar to Ready or Not or T-Hunt in the Tom Clancy games. Once the PVP portion is polished, I think that it would be cool to see focus on a Tac Shooter PVE mode with different objectives to increase replayability. PLEASE DO NOT TAKE AWAY ZOMBIES IF THIS EVER GETS DONE.
Marin Ogur09 Sept
I have repeatedly come across opinions online and here in the chat that “the game lacks a PvE component,” that “there is not much keeping them here,” that “the game is not interesting to play,” and that there is “a maximum of an hour or a day” of content for them.
I have a proposal for creating a PvE game mode for players who do not enjoy PvP. Here are several different ideas:
1. Assault on a Building Occupied by Terrorists
Terrorists have taken over a building and are holding a large number of people hostage. One of the hostages has a bomb attached to them, but the player does not know which one. The objective is to eliminate the group of terrorists before the bomb explodes, while also making sure the terrorists do not realize what is happening and start executing the hostages.
2. Hospital
On a hospital map, players must rescue patients who have been captured by “black-market” organ traffickers. The players must escort extremely vulnerable patients from the starting point to the extraction point.
At the same time, the players will be attacked by “black-market” organ traffickers emerging from the hospital rooms, who are after the patients’ organs.
3. New Year / Christmas Mode
In a winter forest, poachers are cutting down and loading fresh Christmas trees onto a truck. Find the poachers and stop them from destroying nature.
4. Sniper Shot
Deep in the mountains, fighters from a banned terrorist organization have established a position. The objective is to eliminate a target with a precise sniper shot from an extremely long distance — around 1–2 km.
5. Drone Attack
On the “Trenches” map, players come under attack from waves of drones. The player who shoots down the most drones within 5 minutes receives a valuable reward.
6. Arctic Combat
Infiltrate a secret Arctic military base, eliminate the soldiers, and retrieve classified intelligence stored inside a heavily defended bunker deep within the endless ice.
Georgios11 Sept
This game’s gun play and other mechanics would be perfect for a game like Ready or Not even more so than the current CoD/ CSGO game modes it currently has. maybe this is too far from the vision you have from this game but its worth doing.
xDanilor12 Sept
I've been playing insurgency sandstorm ever since its release. Me and my friends love the gamemode "checkpoint", because it's quick, fun PVE action, which is something this game can work on and gain from.
It's very simple really: you and your team proceed through the map doing objectives, one at a time. There's two type of objectives: conquer the flag, and destroy the supply stash (by planting a bomb or throwing explosives at it). Sometimes after you conquer an objective you have to defend it for 90 seconds while enemy waves spawn and push. After capturing the last objective (it's always a flag, not a bomb site) you have to defend it for 3 minutes, it's like the final "boss" of the match. Allies respawn after an objective is cleared (on my server allies respawn also when you conquer a flag, to keep my friends engaged instead of waiting as spectators).
I think it's a great gamemode because it combines attacking with defending, all while co-operating with friends in a PVE environment.
This game currently has great foundations but lacks gamemodes, I think something like this would be a great addition.
Gabriel serrato12 Sept
It would be great to have a game focused on tactical operations—like *Ready or Not*—that you can play with friends, featuring realistic scenarios: for instance, clearing out a drug den, or storming a building seized by a criminal gang that has taken a high-profile executive hostage. Incorporating these elements would be incredibly innovative and make the experience feel truly authentic. Adding a healing system to that mode—using things like adrenaline shots or tourniquets—would be fantastic and add a great layer of realism.
Bodycamgamer12 Sept
I think missions where you play as police/swat, in a PVE enivroment. Team up with friends and/or AI to raid criminal hideouts, save hostages and other such missions. Kinda like in the game "Ready or not."
It would probably take a long time to make, but it would make a great addition to the game and it would probably reach a wider audience for those who isn't looking for the "competitive" style.
Arkomi19 Sept
A gamemode where you try to clear out a house, with enemys trying to survive/outsmart you and kill you, you could play it single and in multiplayer. we all want it and we all would appreciate it.
Ethan20 Sept
Add missions to the game like where you rescue a hostage or stop a plane hijacker.
Thibault Catimel21 Sept
"Add a cooperative mission system" (suggested by <Hidden> on 2026-09-04), including upvotes (1) and comments (0), was merged into this suggestion.
Tux Iceland24 Sept
I would love to see a small-scale tactical PvE mode inspired by the feeling of games like **SWAT 4**, but designed around BODYCAM's existing gameplay rather than trying to turn the game into a full police simulator.
The basic idea would be simple:
A team of players enters one of BODYCAM's existing maps (or new ones) and has to clear the area of AI-controlled armed enemies while completing one or two objectives.
For example:
* Eliminate or secure all hostile AI
* Rescue a small number of hostages
* Reach and secure a specific room or objective
* Survive until the entire building has been cleared
The main focus would be on **slow, careful room clearing and teamwork**. Enemies could be placed in different locations each match so players wouldn't always know where the threat is coming from.
Hostages could initially be very simple NPCs that players only need to locate and keep alive. There wouldn't necessarily need to be complicated arrest mechanics, dialogue systems, evidence collection, or advanced rules of engagement.
Even a relatively simple mode with armed AI, randomized enemy positions, a few hostages, and no respawns could create a very tense experience.
BODYCAM's bodycam perspective, realistic audio, dark interiors, weapon handling, and CQB environments already feel perfect for this type of gameplay.
It could essentially be a more tactical version of PvE: **enter the building, communicate with your team, clear rooms carefully, protect the hostages, and complete the objective without getting killed.**
If the mode became popular, more advanced SWAT-style mechanics could always be added later, but I think even this simpler version would fit BODYCAM extremely well.
Ethan02 Oct
yeh like something similar to ready or not eg hostage rescue and evac etc etc
Ming Yang04 Oct
This sounds really fun. PvE squads would be even better if we could add good teammates as friends and see our kills tracked on a profile. I posted "Add Player Profiles with Kills and K/D Stats", feel free to upvote.
Thibault Catimel12 Oct
"Add missions" (suggested by <Hidden> on 2026-09-20), including upvotes (1) and comments (0), was merged into this suggestion.
Thibault Catimel12 Oct
"A Gamemode like ready or not" (suggested by <Hidden> on 2026-09-19), including upvotes (1) and comments (0), was merged into this suggestion.
Thibault Catimel12 Oct
"operations like Ready or Not" (suggested by <Hidden> on 2026-09-12), including upvotes (1) and comments (0), was merged into this suggestion.
Thibault Catimel12 Oct
"Add a SWAT 4-Inspired Tactical PvE Mode" (suggested by <Hidden> on 2026-09-24), including upvotes (1) and comments (0), was merged into this suggestion.
Thibault Catimel12 Oct
"Missions" (suggested by <Hidden> on 2026-09-12), including upvotes (1) and comments (0), was merged into this suggestion.
Thibault Catimel12 Oct
"Add a PVE gamemode similar to Checkpoint (from Insurgency Sandstorm)" (suggested by <Hidden> on 2026-09-12), including upvotes (1) and comments (0), was merged into this suggestion.
Thibault Catimel12 Oct
"Police raid PvE game mode like ready or not" (suggested by <Hidden> on 2026-09-11), including upvotes (1) and comments (0), was merged into this suggestion.
Thibault Catimel12 Oct
"PVE activities for users who like PVE, raids, and seasonal Events." (suggested by <Hidden> on 2026-09-09), including upvotes (1) and comments (0), was merged into this suggestion.