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Prevent Camera Correction Near Other Players

Under considerationby Kiefmaster General · 31 Aug

Prevent the camera correction animation from triggering when other players are nearby. The operator’s hand can temporarily obstruct the camera during a firefight, placing the affected player at an unfair disadvantage. Camera corrections also appear to occur too frequently and can interrupt visibility unexpectedly, even when the player is looking toward a distant area.

9 comments

  • Wezo Mers02 Sept

    literally just stop adjusting the camera, it always happens right before I need to shot at someone

  • Thibault Catimel02 Sept

    "STOP ADJUSTING THE FUCKING CAMERA" (suggested by <Hidden> on 2026-09-02), including upvotes (1) and comments (0), was merged into this suggestion.

  • IScreamMan02 Sept

    Good day, Gents, Could we please decrease the amount of camera (repostitioning, touching it , normilizing it , checking it) cause i think your player doing it too much and almost all times before somebody close or behind the wall so when you ready to shoot or seeking enemy he starting manipulate with the camera in bad moment

  • Thibault Catimel02 Sept

    "Bodycam Camera repositioning/"Normilizing" in game" (suggested by <Hidden> on 2026-09-02), including upvotes (1) and comments (0), was merged into this suggestion.

  • MartinMartian6942003 Sept

    I have been playing a bit and sometimes I am looking down sights and trying to shoot someone and my dude thinks a firefight is the perfect time to completely block my view. I love the addition, but I think it's better for calmer situations, similar to the panicked reload animations (which are so cool). I just think that this particular "adjustment" type movement shouldn't happen while sprinting or ADS or other "High Stress" Situations.

  • Thibault Catimel03 Sept

    "Don't allow character to adjust helmet/camera when sprinting or ADS'd" (suggested by <Hidden> on 2026-09-03), including upvotes (1) and comments (0), was merged into this suggestion.

  • Willy B03 Sept

    Don’t get me wrong I love the added detail of the animation but this has screwed me over many times mid match because I’m about to turn a corner or start hip firing someone and my guy just while palms the camera completely blocking my vision getting me killed. I appreciate the effort to make this as immersive as possible but this one needs to be toned down or atleast get rid of the two animations that completely block the camera, the other animations are fine as is

  • Thibault Catimel03 Sept

    "Give us the option to reduce or disable the adjusting of the camera during a match" (suggested by <Hidden> on 2026-09-03), including upvotes (1) and comments (0), was merged into this suggestion.

  • Tony23 Oct

    Issue: Random camera adjustments right before an enemy enters the room or about to turn a corner often cause unfair deaths. Proposed Change: Manual Control. press "H" to manually reset the camera to a horizontal level. Let player decide when to set the camera back to 0 degree. --- Developer Specs: - Cap the maximum camera roll at +/- 5°. - Triggers: Running, jumping, falling, or running into walls, will impact the roll angle. - Exclusions: Walking, turning or shooting should not alter the camera roll angle. - Behavior: Roll direction (left or right) is randomized per event, but the roll magnitude is fixed per event type.