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Add Shader Precompilation on First Launch
Under considerationby Mike · 31 Aug
Add an initial shader compilation step before players enter the lobby or a map for the first time. Currently, materials, lighting effects, objects, and other visual elements can continue loading and appearing for one or two minutes after entering a scene. A dedicated compilation or loading screen would ensure everything is ready before gameplay begins, providing a smoother and less distracting first-time experience.