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Add Shader Precompilation on First Launch

Under considerationby Mike · 31 Aug

Add an initial shader compilation step before players enter the lobby or a map for the first time. Currently, materials, lighting effects, objects, and other visual elements can continue loading and appearing for one or two minutes after entering a scene. A dedicated compilation or loading screen would ensure everything is ready before gameplay begins, providing a smoother and less distracting first-time experience.

1 comment

  • RiTarq (Riley)05 Sept

    YES 100%. We need this!!