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Add Larger Maps Designed for 20 or More Players

Under considerationby Jaja · 28 Aug

Add game modes for 20 or more players, supported by larger maps that provide more space for long-range engagements, squad-based tactics, and varied approaches to combat. These maps could combine open sightlines with covered routes and close-quarters areas, creating larger and more immersive battles while maintaining frequent action and balanced pacing.

60 comments

  • Dylan Duke30 Aug

    Add a mode where it’s less CQB and more long form and tactical. Ideally on larger, maybe open map

  • emlinhax30 Aug

    Add larger maps that provide more space for long-range engagements and varied approaches to combat.

  • Thibault Catimel01 Sept

    "Add longer form and longer range/complex modes" (suggested by <Hidden> on 2026-08-30), including upvotes (1) and comments (0), was merged into this suggestion.

  • Daniel02 Sept

    Can we get like a big map, where people can take obejctive or conqure a place.. exemple is that squad without being too big map or like battlefield

  • Thibault Catimel02 Sept

    "30 vs 30" (suggested by <Hidden> on 2026-09-02), including upvotes (1) and comments (0), was merged into this suggestion.

  • Joshua02 Sept

    Like Battlefield

  • Thibault Catimel02 Sept

    "Add game modes like 50v50 in a bigger map" (suggested by <Hidden> on 2026-09-02), including upvotes (1) and comments (0), was merged into this suggestion.

  • Thibault Catimel02 Sept

    "Add Larger Maps with Longer Engagement Ranges" (suggested by <Hidden> on 2026-08-30), including upvotes (43) and comments (2), was merged into this suggestion.

  • Thibault Catimel02 Sept

    "Do complete warefare like BF4 as the ultimate goal." (suggested by <Hidden> on 2026-09-02), including upvotes (1) and comments (0), was merged into this suggestion.

  • wd_unit02 Sept

    bigger maps

  • Gaydolf-Titler03 Sept

    I know you just added optics. I know they look fantastic so far. I know server loads might impact performance. I know you didn't just give us snipers to use in CQB. Right? RIGHT???? Please and thank you add larger maps with more players OR, Hear me out keep it 5 vs. 5 BUT! add 10 bots to the mix. So its still 10 vs. 10

  • Defalt03 Sept

    I truly wish they implement 64VS64 and bigger maps... Imagine walking through a forest, then you find an abandoned factory, you hear shots in the distance, and so on. Then, from the factory, you keep moving until you reach some old houses and creepy basements. This could be a lot more interesting and more prone to real life than short maps and 5vs5. Please, add larger/bigger maps, 64vs64 and more players for Immersion so that we can lost on the map

  • Thibault Catimel03 Sept

    "BIGGER MAPS!" (suggested by <Hidden> on 2026-09-02), including upvotes (1) and comments (0), was merged into this suggestion.

  • WDKPWR03 Sept

    LoL this game can barely run 60 fps without blurred upscaler on CQB maps ..how it would run on larger maps with more players

  • Atarphriel04 Sept

    Here is my map wishlist (large or not) 1. Little Saint James Island 2. Iran 3. Area 51 4. 2026 Paris after losing the world cup 5. Vatican Secret Archives 6. North Sentinel Island 7. Zorro Ranch 8. Abandoned Indian Scam Centre 9. A data center 10. Breaking Bad Junkyard 11. Ceta 12. Chinese Ghost town

  • Goose04 Sept

    I think something like 12v12 in a suburb size location with a few buildings with narrow corridors and some long wide areas outside with verticality would be perfect. I want to get use out of the amazing scope tech yall built. Trenches is great, but a little bigger and more building CQB. I'm obsessed with running around in Warehouse and Airsoft. These maps feel like when I'd actually play airsoft and running around, expand on that feeling but then add more depth, more building, more vertical locations, and more people. Also want to see a more team driven mode for a 12v12, something that actually relies on me communicating with team members (like whichever team is more supportive will most likely win)

  • legacy04 Sept

    ground war would be amazing in this game

  • Rå Potatis04 Sept

    As a 2000 hour Squad player I would love to see more tactics built around larger maps as Deathmatch and similar is boring in comparison. The overall feel of this game is much better than Squad though as gunplay and presence feels amazing! I can only imagine larger maps with multiple points similar to AAS and RAAS that require flanking manouvers, pda map and maybe a compass (the minimal/no UI approach is great in this game) , laying down, medic system and maybe some light vic's, transport and a logi system for bases would be amazing!

  • Jimmy patterson04 Sept

    Yes we really need more tactical based modes and realistic maps. Something like versus but with objectives (hostage rescue, bomb plant, search and destroy , etc) Also, realistic urban maps.

  • Nightbringer05 Sept

    The more players the better in my books for a larger map

  • Benelli05 Sept

    Add vehicles and anti vehicles weapons.

  • E Wolf05 Sept

    yeah some kind of battle royal

  • neeoonu06 Sept

    This has to be the most highly requested suggestion. The game deserves to be great.

  • Martynas06 Sept

    My suggestion would be to add a large-scale mode with up to 100 players in one server and a much bigger map. I think massive battles with that many players would make the game more intense, chaotic, and fun. It would also give players a completely new experience compared to the current game modes.

  • archer07 Sept

    i just like flying the drones and there is no good maps for it

  • Bl3ster07 Sept

    YES I SUGGESTED THIS IN MAIN DISCORD TOO, AND MANY UPVOTED, THIS WOULD BE AMAZING, LIKE LONG WALKS WITH A GROUP OF PEOPLE YOU MEET ON THE WAY WOULD BE SO NICE!!! this will benefit the game long-term and even compete against other "milsim" titles, hands down. I don't see this game dying if we have such a great variety of maps to choose from, the gun play / sound / atmospehere sounds is already phenomenal, it just needs MAPS! and big maps, so things never feel repetitive. It'll freel fresh booting up bodycam because you don't know what map to expect. And some can grind the game a bit slowly, I've only gotten the game 2 days ago or so and I know most of the hiding spots now, I've already bought so many things and gotten all of my favourite guns, I personally feel like it's too fast, grinding in a slow-paced map where its takes more time to get reissad points, more time to explre the map, find people to kill etc, would make every thing i.e maps / weapon upgrading/purchasing valuable.

  • Siamon08 Sept

    Currently the snipers are not really fun to play as the maps are not epic enought. There is too few players per maps. Why not even 50 players would be fucking epic as a milsim game

  • Adrian Torres09 Sept

    We should have a mode designed for a few more people, and a bigger map, i understand the core gameplay is close quarters, but a good reason to use the ranged weapons provided could be a good option for those who want to snipe.

  • Suds09 Sept

    Something like this would be so fun to play at larger scale with multiple hardpoints or even conquest style.

  • DP09 Sept

    This is what will bring bodycam to the next level. Larger scale battles will go so hard its not funny. Double or triple the larger map sizes and 20-24 player counts...

  • Barba10 Sept

    Yeah... and then you'd need CERN's PCs to run it at more than 20 fps. It would be nice, but it's not feasible.

  • Motoko10 Sept

    I think the Trenches map size is the ideal size for this game, maybe a little bigger, but no more than that. Not every game needs to be BF.

  • Devola12 Sept

    Just generally larger maps would feel better and it might help with the constant hipfire anything that moves with a smg

  • Mr_Tankista12 Sept

    I like idea of larger maps, but I am against in doing it another BF,Squad etc game. Keep it to infantry, no vechicles. Do not slow down in pace what this game already got

  • metric8212 Sept

    BODYCAM — LARGE-SCALE WARFARE GAME MODE IMPORTANT This would be a NEW GAME MODE, not a replacement for the current BODYCAM experience. The current game modes, maps, player counts and gameplay should remain available exactly as they are now. This would simply be an additional large-scale mode alongside the existing game. --- THE BASIC IDEA A completely new large-scale game mode built around one enormous, highly realistic procedurally generated battlefield. Instead of the normal small-scale BODYCAM matches, this mode would allow a much larger number of players to fight across a huge environment. The normal BODYCAM experience stays untouched. --- PLAYER COUNT - The mode supports different player counts. - Maximum: 500 players - 4 teams - Maximum at 500 players: 125 players per team - Teams automatically balance according to the number of players. Examples: - 100 players → 25 / 25 / 25 / 25 - 137 players → 34 / 34 / 34 / 35 - 250 players → 62 / 62 / 63 / 63 - 500 players → 125 / 125 / 125 / 125 The mode does NOT require 500 players to start. --- THE BATTLEFIELD The map is a gigantic open-world environment. The main concept is an abandoned, partially destroyed village surrounded by huge amounts of natural terrain. Environment: - Abandoned houses - Damaged/bombed buildings - Farms - Roads - Dirt roads - Forests - Dense bushes - Hills - Valleys - Fields - Ruins - Abandoned vehicles - Industrial areas - Cliffs - Natural high ground - Hidden paths - Large open areas - Close-quarters areas The map should feel like a real place rather than a traditional multiplayer arena. --- FOUR TEAMS There are four teams fighting each other. Each team gets a different starting area. The teams should be spread far enough apart that the entire match doesn't immediately become one giant firefight. With such a huge map, players could be fighting several kilometres away from other groups w

  • Mjay14 Sept

    I love this idea! This game sits in between two categories 1 being Co-oP arcade style shooter game, and 2 a proper Mil-Sim shooter with modern day weapons. I would love it, if Bodycam could cross the boundary into mil-Sim gameplay territory, Where we are on larger maps with objectives 20 v 20 or even more like 100 v 100 like some Mil-Sim servers out there, we have the ability to do it!

  • Civy16 Sept

    Yeah I want to stay in cover while there are gun shots blasting my ears and millions of bullets flying around that gives me PTSD when I go to sleep

  • Luis gonzalez18 Sept

    revamp trenches to make it bigger and add older kits like ww2 kits and guns and add War mode where you have to plant 3 bombs in artillery in under 5 minutes

  • Luis gonzalez18 Sept

    revamp trenches to make it bigger and add older kits like ww2 kits and guns and add War mode where you have to plant 3 bombs in artillery in under 5 minutes

  • Thibault Catimel18 Sept

    "Trench revamp and War mode" (suggested by <Hidden> on 2026-09-18), including upvotes (1) and comments (0), was merged into this suggestion.

  • Thibault Catimel18 Sept

    "Trench revamp and War mode" (suggested by <Hidden> on 2026-09-18), including upvotes (1) and comments (0), was merged into this suggestion.

  • Thibault Catimel21 Sept

    "Larger maps" (suggested by <Hidden> on 2026-09-12), including upvotes (1) and comments (0), was merged into this suggestion.

  • Thibault Catimel21 Sept

    "make a ground war style mode with more players and larger maps" (suggested by <Hidden> on 2026-09-06), including upvotes (1) and comments (0), was merged into this suggestion.

  • Thibault Catimel21 Sept

    "Add bigger maps especially for long range sniping" (suggested by <Hidden> on 2026-09-04), including upvotes (1) and comments (0), was merged into this suggestion.

  • Thibault Catimel21 Sept

    "BODYCAM — LARGE-SCALE WARFARE GAME MODE" (suggested by <Hidden> on 2026-09-12), including upvotes (1) and comments (0), was merged into this suggestion.

  • Thibault Catimel21 Sept

    "add a large-scale mode with up to 100 players" (suggested by <Hidden> on 2026-09-06), including upvotes (1) and comments (0), was merged into this suggestion.

  • Thibault Catimel21 Sept

    "Large Scaled Map/Mode" (suggested by <Hidden> on 2026-09-09), including upvotes (1) and comments (0), was merged into this suggestion.

  • DW24 Sept

    a afghan style map with hills and houses would go hard.

  • U.S. Male26 Sept

    This is exactly what this game needs.. Devs please take note.

  • Mjay27 Sept

    We can be 1000v1000 on one map, that's the beauty of PVP only one player needs to be the host, With that being said, we need at least 3 or 4 different variants of the trenches map, perhaps ones where the trees are still intact, we need like an abandoned village with 4 or 5 houses that's at least double the size of the trenches map, I don't know about the other people playing this game, but I am technical, this running & gunning isn't realistic, you've built something realistic, and I would absolutely love it if we bring tactical gameplay into play. If you have played ARMA or Squad you know exactly what I am talking about.

  • Jona01 Oct

    Could be called frontline. Would love to have fixed spawn points/sides. Its annoying to angle every corner, to be killed from a fresh spawn behind you. Could be played like king of the hill, with a middle part of the map that gives points when your team has more players in it. For example a larger trench style map, in the middle there is like a small village that you try to kontrole.

  • Ryan05 Oct

    this game would fare well with a br style game mode of about 20 players on a larger map. add proximity chat so that talking trash puts you at a disadvantage.

  • DU7CH09 Oct

    I think slightly larger maps could be a good idea but the massive scale that others are talking about just isnt realistic. I would however like to see more change in verticality. vantage points from height would be an awesome addition. there are some maps that have different levels and things like stairs and all, but a map that has hills in it would be pretty cool. fighting over king of the hill happens naturally, allow some sight lines from the sides and it would be a great addition. imagine Trenches but with hills and more trees instead of the trenches. add a treehouse or a barn... THAT would be awesome.

  • Navam12 Oct

    Add Large-scale gamemodes such as conquest, breakthrough, frontlines, and Escalation. I personally prefer game modes like breakthrough and frontlines. As a player you know exactly what side the enemy is going to be on so you will not spawn next to an enemy (which has happened a few times), you have 1-2 objectives everyone is fighting over (pure chaos), and can focus on the main aspect of gunning down attackers or picking off defenders. Small-scale gamemodes would also be a welcome addition but the main focus should be larger 20+ player gamemodes. Rush and Domination would be good choices.

  • marcondesroyal13 Oct

    Good evening. The game is awesome. Yes, it's a beta, but adding at least 30 players to a map would be cool. Also, smoke grenades help depending on the map. But it's great—keep it up.

  • Thibault Catimel13 Oct

    "add more players and smoke grenades" (suggested by <Hidden> on 2026-10-13), including upvotes (1) and comments (0), was merged into this suggestion.

  • Thibault Catimel13 Oct

    "Add battlefield style game modes" (suggested by <Hidden> on 2026-10-12), including upvotes (1) and comments (0), was merged into this suggestion.

  • CeeJaay17 Oct

    that is the biggest thing this game is missing. is large maps. they have the upclose combat down pat, but we need bigger maps think Escape from Tarkov style

  • Volodya18 Oct

    Best maps ever were in old cod4 multiplayer (promod) like "backlot", "crash", "strike" etc. Really good balance of open spaces and in-building fights. I just would like to recommend it to for your inspiration.

  • loudanger26 Oct

    Or maybe fix the current map/player setup? Oil rig was a good map but way too large for 5v5. Now the same problem with CQB and Trenches. Either allow for larger amount of players (e.g. 20v20) for those maps, or make smaller versions of those large maps suitable for 5v5.