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Add Player-Controlled Physical Combat Interactions

Under considerationby L_Shy_P · 28 Aug

Expand physical interactions beyond reactive animations by adding mechanics that directly affect combat. Players could push opponents, collide with them, or cause them to stumble during close-quarters encounters. Strong impacts could also knock a weapon from an opponent’s hands under certain conditions. These mechanics would add greater depth and risk versus reward to positioning and close-range combat.

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