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Improve Visual Realism with Post-Processing

Under considerationby Laszlotto · 26 Aug

I heard that post processing is some of the things that devs are planning to rework on in the future, as a feedback i think that applying in the game code and expanding on the tech behind the clarity 1 and 2 filters from the reshade community, along with some gaussian blur to contrast them, could drammatically make the game look more real, expecially in the new drones and trench map, i found this out while testing it with reshade installed in the Shaderglass app in my desktop, as footage from the playtest was playing on the screen. There are more examples about it on this thread https://discord.com/channels/879678079281279006/1541863992979357728

2 comments

  • blake01 Sept

    Looking at gameplay of the game, it does not look like proper bodycam footage, nor does it look real. It still looks like an unreal engine game and can easily be distinguished from reality. I know it can be done better, as Unrecord has done so.

  • Thibault Catimel01 Sept

    "Improve Postprocessing" (suggested by <Hidden> on 2026-09-01), including upvotes (1) and comments (0), was merged into this suggestion.