Speed Up Shotgun Reloading with Double or Quad Loading
Loading 2 shells or four at a time. Aka the John Wick reload
Loading 2 shells or four at a time. Aka the John Wick reload
Even with a single shell this baseline is very slow. This seems to be below the speed of someone untrained, but familiar with their weapon, which is unfortunate. At least with the R12.
Idk about double or quad loading because in a tactical evironment you wouldnt want to do that because it requires full concentration and vision on the loading process, in competition where the targets dont shoot back it makes sense. Not to mention the shell caddys needed are too loose to be taking cover and bumping ito things they could fall off. IRL in battle it ends up being more detrimental than beneficial. I do agree with speeding up the reload like maybe holding two or three shells in one hand and putting them in one by one. Examples: https://youtu.be/TMqUDEMrwDw?si=OJFCfg_GcXQ_pspW
i think this is a good idea, the devs have done a really good job with the reloading animations. i think a wick reload would be really good when your character has calmed down after a firefight, because quad-loading mid firefight would be nuuuuts, also its kinda unrealistic, allow us to do it in between fire fights for the cool guy effect
make it an ammunition type so it can have drawbacks to keep it balanced
this could make shotguns to op if they reload too fast although this could be done with some sort of drawback to make it balanced e.g your character stuffs up more if you try to reload this way
Without going into speed shooting mechanics, you could have the operator hold couple shells in hand and load in increments of 2 and have quick load attachement for the shotgun
sometimes maybe under stress and and sometimes make mistakes of course
I agree with LORD_OF_MASS
please add single round reload and can shoot immediately after single round reload pls